Bascom Bridge’s Agile for Developers training teaches intermediate and advanced object-oriented developers the practices of Agile and Scrum and how to integrate those methodologies into daily development.
AGILE TRAINING OBJECTIVES
By the end of the course, students will be able to effectively use the practices and discipline of Agile and Scrum to create more reliable, scalable, and adaptable code.
AGILE TRAINING PREREQUISITES
Although there are no prerequisites for this class, students should be experienced with at least one object-oriented programming language. The course materials are presented in a language-agnostic manner, but object-oriented design principles are discussed.
AGILE TRAINING MATERIALS
All attendees receive comprehensive courseware covering all topics in the course.
SOFTWARE NEEDED FOR EACH PC:
No software is required. Students should be seated in pods of 3 or 4, with a notebook and pen for each student. Each pod should have a flipchart with multiple colors of markers. The instructor will require connectivity for her/his laptop to a projection system and Internet.
AGILE TRAINING OUTLINE
Agile and Scrum Overview
The Agile Potential
The Agile Manifesto
Agile alone is NOT enough
Can Scrum fail?
THE Best Agile
Positional Agile
Aces In Their Places
Roles And Responsibility
Games Product Owners Play
Requirements
Giving Up Hope
Change Happens
Why Object Oriented Principles Are Critical To Agile
Although there are no prerequisites for this class, students should be experienced with at least one object-oriented programming language. The course materials are presented in a language-agnostic manner, but object-oriented design principles are discussed.