Advanced Java Programming
Advanced Java Programming
Bascom Bridge’s Advanced Java Programming training course teaches Java developers a set of advanced Java development skills, including generics, threads, reflection, annotations, and sockets.
- Make effective use of Java generic types
- Write multi-threaded Java applications
- Use the Reflection API for highly generic tasks, discovery, or code-generation
- Use standard annotations and develop custom annotations to express meta-data in Java source files
- Communicate between processes using network sockets
ADVANCED JAVA TRAINING PREREQUISITES
Students should have solid Java programming experience, especially object-oriented use of the language. Students must be completely comfortable with interfaces and abstract classes, generics and collections, recursive methods, enumerations, varargs, basic Java I/O, serialization (and the transient keyword), the bean pattern, and basic UML class diagrams. Our Beginning Java Application Development class provides a significant portion of this background knowledge.
ADVANCED JAVA TRAINING MATERIALS
All students for this Java training course receive a copy of O’Reilly’s Head First Java, which is used as the instructional guide for the course, as well as related courseware.
SOFTWARE NEEDED FOR EACH PC:
- Core 2 Duo or faster processor with at least 3GB RAM
- Any operating system that supports Java 1.7 or later
- JDK 7 (6 could be accommodated upon request)
- The Java tool the students are likely to use after the class (Eclipse is recommended, but IntelliJ IDEA, IBM RAD, NetBeans, and other tools are supported)
- Other free software – please contact us if you have purchased this class
- For classes delivered online, all participants need either dual monitors or a separate device logged into the online session so that they can do their work on one screen and watch the instructor on the other. A separate computer connected to a projector or large screen TV would be another way for students to see the instructor’s screen simultaneously with working on their own.
ADVANCED JAVA TRAINING OUTLINE
- Generics
- Using Generics
- Type Erasure
- Type Boundaries
- Wildcards
- Generic Methods
- Strengths and Weaknesses of Generics
- Legacy Code and Generics
- Threads
- Java Thread Model
- Creating and Running Threads
- Manipulating Thread State
- Thread Synchronization
- Volatile Fields vs. Synchronized Methods
- wait and notify
- join and sleep
- The Concurrency API
- Atomic Operations
- Thread Pools
- Reflection
- Uses for Meta-Data
- The Reflection API
- The Class<T> Class
- The java.lang.reflect Package
- Reading Type Information
- Navigating Inheritance Trees
- Dynamic Instantiation
- Dynamic Invocation
- Reflecting on Generics
- Annotations
- Aspect-Oriented Programming and Java
- The Annotations Model
- Annotation Types and Annotations
- Built-In Annotations
- Annotations vs. Descriptors (XML)
- Sockets
- The OSI Reference Model
- Network Protocols
- The Socket Class
- The ServerSocket Class
- Connecting Through URL Objects
- HTTP and Other TCP Servers
- Datagram Clients and Servers
- Non-Blocking Sockets
- Multi-Threading in Servers
- Conclusion
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Advanced Java Programming






- Course No : JAV-102
- Theory : 50%
- Lab : 50%
- Duration : 12 hours
Students should have solid Java programming experience, especially object-oriented use of the language. Students must be completely comfortable with interfaces and abstract classes, generics and collections, recursive methods, enumerations, varargs, basic Java I/O, serialization (and the transient keyword), the bean pattern, and basic UML class diagrams. Our Beginning Java Application Development class provides a significant portion of this background knowledge.